About the Game
You're a line cook at a GoldSpoon Hospitality Group restaurant, working the last hour of the night shift, when the dinner rush turns into something much worse. The regulars keep coming back in. They aren't ordering. And corporate — well, corporate has some notes.
86'd is a pixel-art horde survival roguelike built for one thumb and twelve-minute runs. Auto-attack keeps swinging; you handle the movement, the build, and the split-second calls. Survive until close, take down whoever corporate sends at midnight, and clock out. Corporate 86'd its people. Tonight, the people 86 corporate right back.
Features
- Twelve-minute runs — One shift, always escalating. Easy to start on a break, hard to put down.
- One-thumb controls — Portrait, floating joystick, auto-attack. Your only mid-run taps are your build choices.
- Kitchen arsenal — Twelve weapons, three slots. Pair each with its mate upgrade to master it, and turn line-cook tools into something absurd.
- Four restaurants — A neon 24-hour diner, a fine-dining room, an endless buffet, and a mall food court. Each with its own hazards to fight around — and weaponize.
- Four playable cooks — Unlock the roster with the tips you earn on shift. Each cook clocks in with their own starting weapon and perk.
- Two-cook co-op — Run the shift online with a friend through Game Center: invite them, or get matched.
- Beat the org chart — Corporate sends someone down every course: Shift Lead, Manager, District Manager, Regional VP. Survive to midnight and the one with the corner office closes you out personally.
- Tips, not pay-to-win — The in-game currency is the tips you earn on shift: spend them on new cooks, or slam a bad upgrade board back into the kitchen mid-run. The one real-money purchase buys quiet (no ads) and the DLC — never power. Every shift starts fair.
Free with ads. One price turns them off.
86'd is free to download and ad-supported. One purchase — $4.99, once — removes every ad permanently and unlocks the DLC. That's the whole store: no subscriptions, no consumables, no premium currency, no energy timers, and nothing that makes your weapons stronger. Every cook, map, and upgrade in the base game is earned by playing. There's no account and no sign-in: your progress lives on your device. See the privacy policy for the details.